Home PreviewsRumors Ubisoft’s Bold Move: New Rainbow 6 Turn-Based Tactics Game Revealed!

Ubisoft’s Bold Move: New Rainbow 6 Turn-Based Tactics Game Revealed!

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Rainbow 6 Turn-Based Tactics Game

Ubisoft is reportedly working on an all-new Rainbow 6 turn-based tactics game, a surprising yet thrilling twist for one of the publisher’s most iconic franchises. Known for its fast-paced, tactical shooter gameplay, Rainbow Six Siege has captivated over 50 million players worldwide. But now, Ubisoft is steering the series into uncharted territory: a top-down, XCOM-style strategy experience.

According to exclusive sources familiar with the development, this game will blend turn-based combat with the strategic operator selection of Siege, and bring a new layer of cerebral gameplay to the franchise. Here’s everything we know so far about what could be Ubisoft’s next big tactical hit.


A Strategic Shift: Rainbow 6 Goes Tactical

Ubisoft’s pivot to a turn-based format might sound like a dramatic change, but it aligns with the growing popularity of games that reward planning over reflexes. The success of titles like XCOM 2, Gears Tactics, and even Diablo 4’s isometric camera system has clearly inspired this move.

Sources claim that players will control teams of Rainbow 6 Siege operators from a top-down camera perspective, navigating tactical raids, hostage rescues, and building infiltrations across a campaign estimated to last 25 to 30 hours.

“Just watch some XCOM gameplay if you want to get an idea,” one source said. “It’s an updated version of that with cinematic cutscenes and so on.”


Gameplay Loop: Familiar Yet Refreshingly New

Despite the genre shift, this new Rainbow 6 game will retain the core identity of the series. Much like Siege, each mission will begin with operator selection based on unique skills. Each character’s abilities will influence mission outcomes, echoing the Siege team’s dynamic synergy.

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Once on the battlefield, players will plan movements, manage cover, and execute abilities in turn-based rounds. The setting remains gritty and realistic, focusing on modern counter-terrorism operations.

The result? A gameplay loop that feels deeply tactical, high-stakes, and rewarding for players who enjoy planning over button-mashing.


A Cross-Platform Launch Is Coming

Currently in early development, the title is aiming for release on Xbox Series X|S, PlayStation 5, PC, and possibly even Nintendo Switch 2. The flexibility of the top-down genre makes it well-suited for a broad range of hardware.

The expected launch window is still one to two years away, according to insiders. However, depending on Ubisoft’s internal schedule and the game’s publishing path, that could shift.


Cinematic Cutscenes and Immersive Storytelling

One aspect where Ubisoft is expected to double down is storytelling. The new Rainbow 6 turn-based game will include cinematic cutscenes, adding emotional depth and narrative hooks to a franchise traditionally light on story.

While Rainbow 6 Siege offers environmental storytelling and occasional operator lore, this new entry is said to take a more structured and cinematic approach, immersing players in the Rainbow 6 world like never before.


A New Hope After Rainbow 6 Extraction’s Shortcomings

After the lukewarm reception of Rainbow 6 Extraction, which failed to live up to Ubisoft’s internal expectations and saw support quietly phased out, this turn-based reboot could be a course correction. Instead of trying to stretch Siege’s gameplay into co-op PvE, Ubisoft is betting on a fundamentally different genre to rejuvenate the brand.

And they might be onto something. The XCOM series is legendary for a reason—its tension, tactical depth, and satisfying combat loops are nearly unmatched. If Ubisoft manages to capture that magic and wrap it in the slick aesthetic and lore of Rainbow 6, it could be a masterstroke.

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What Makes This Rainbow 6 Project So Intriguing?

Let’s break it down:

Feature Details
Genre Turn-Based Tactical Strategy
Camera View Top-down, isometric (like XCOM/Diablo 4)
Playable Characters Rainbow 6 Siege Operators
Platforms PS5, Xbox Series X
Estimated Campaign Length 25–30 Hours
Gameplay Loop Operator selection → Turn-based tactical combat → Mission success/failure
Narrative Style Cinematic Cutscenes with immersive plotlines
Inspiration XCOM, Gears Tactics, Siege mechanics
Release Window Likely 2026 or later

Why This Move Makes Sense for Ubisoft

Ubisoft needs to diversify its portfolio. With long gaps between Assassin’s Creed releases, declining live service performance, and the need to innovate within legacy IPs, tapping into the tactical market is a logical next step.

The Rainbow 6 brand carries massive name recognition. Instead of abandoning it or shoehorning it into failed concepts, reimagining it as a thinking person’s strategy game could be the pivot fans never saw coming—but didn’t know they needed.


Will the Rainbow 6 Turn-Based Game Succeed?

Success will depend on:

  • How well Ubisoft balances accessibility with depth

  • The quality of AI and mission design

  • Whether operators feel unique and essential

  • How compelling the story and setting are

  • Launch pricing and post-release support

If Ubisoft gets these right, the game could attract both Rainbow 6 fans and lovers of tactical games. If not, it risks alienating fans looking for action-packed combat.


Community Reactions and Speculation

Although not officially announced, community forums and insider hubs have already exploded with speculation. Some longtime Siege players are cautiously optimistic, while others worry about Ubisoft’s execution.

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A Reddit user wrote: “If this is like XCOM with Siege flair, I’m in. But if it’s Extraction 2.0, I’m out.”

Over on the Insider Gaming forum, users are already discussing potential operator lineups, customizations, and multiplayer co-op modes.


FAQs About the New Rainbow 6 Turn-Based Game

Will the new Rainbow 6 tactics game include multiplayer?
Currently unconfirmed, but co-op could be a possibility based on past Ubisoft design trends.

Will the game include all Rainbow 6 Siege operators?
It’s likely to feature a curated list at launch, with potential for post-launch additions.

Is it connected to Rainbow 6 Siege’s timeline?
It will share the universe, but likely explore a parallel or new storyline.

Is it a live service game?
No information yet. It is reportedly a single-player or campaign-focused title.

Will there be a beta or early access?
Too early to tell, but Ubisoft often runs beta tests, especially for strategic or experimental games.

Could it come to Nintendo Switch 2?
It’s possible, as the hardware is expected to support more demanding titles than the original Switch.


Conclusion: A Tactical Revolution for Rainbow 6

Ubisoft’s upcoming Rainbow 6 turn-based tactics game could represent the most radical and refreshing shift the franchise has ever seen. Blending XCOM-style depth with Siege’s rich operator mechanics, this could be a surprise hit in a genre that craves more high-budget entries.

With a strategic release plan, compelling gameplay loop, and a strong IP foundation, this project may not only revitalize Rainbow 6—it could also usher in a new era of tactical gaming for consoles and PC.

Now, all we need is the official reveal.

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