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mo.co Jaded Blades Update Adds Rework, Fixes, and Progression Tweaks

da Sparx

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mo.co Jaded Blades Update Overview

A brand-new update has landed in mo.co, and it’s one of the most significant mid-season patches yet. Headlined by a full rework of the Squid Blades, now renamed Jaded Blades, the April 14 patch also delivers a wave of bug fixes, PvE balance changes, and PvP progression adjustments.

If you’re a returning player or currently grinding Rifts and PvP, here’s everything you need to know about what’s changed.


Jaded Blades Replaces Squid Blades

The iconic Squid Blades have received a total overhaul—so much so that they’ve been renamed to Jaded Blades. This update not only changes their name but also how they function in combat, making them far more fluid and effective across a wider range of situations.


All Jaded Blades Changes Explained

Here’s what’s new with the Jaded Blades:

  • Invisibility Removed: The stealth mechanic is gone entirely.

  • Combo Bar Improvements: Charges continuously, even during combat or while taking damage.

  • Special Attack Targeting: Now always fires in the direction you’re facing, within a 60-degree cone.

  • Utility Dash: Can still dash, but now also works as an escape tool.

  • Range Adjustment: Dash range reduced from 7 to 6 tiles.

  • DPS Boosted: Overall damage per second increased by 30%.

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These changes make the weapon more predictable and versatile, moving away from niche stealth play and into more aggressive, reactive combat roles.


Gameplay Impact of Jaded Blades Rework

The removal of invisibility shifts the Jaded Blades’ playstyle toward precision engagement and quick retreats. The ability to charge the combo bar mid-fight opens up more strategic Ambush use, while the increased DPS rewards calculated aggression. If you were relying on stealth alone, it’s time to adapt your approach.


Spicy Dagger Changes

The Spicy Dagger has also received slight adjustments to bring it in line with the Jaded Blades:

  • Special attack now targets a 60-degree cone in your current direction.

  • Dash range decreased from 7 to 6 tiles.

These small tweaks aim to standardize melee toolkits across the board, giving players consistent rules to play with.


Bug Fixes and Quality Improvements

The update brings a long list of bug squashes and UI improvements, including:

  • Sound effects corrected for Toothpick and Shield.

  • Missing spawn sounds fixed for Shelldon.

  • Added labels for “Insane Rings” used in special events.

  • Fixed cosmetic overlaps and XP UI alerts.

  • Adjusted descriptions for weapons and tasks.

These refinements go a long way in polishing the overall experience, particularly in PvP and daily challenge modes.

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Elite Pass and PvP Adjustments

Several PvP-specific tweaks were made:

  • Clarified that the Elite Pass’s gold name effect only applies to the current chapter.

  • Fixed a mismatch where Black Belt stats were applied to Brown Belt players in special events.

These updates aim to remove confusion around progression and matchmaking tiers.


Balance and Progression Overview

Multiple PvE zones have been adjusted for better difficulty balance:

  • Castle Walls, Sewers, and Summoning Grounds all have reduced monster levels.

  • Smash & Mash Rifts now feature decreased difficulty.

  • These changes aim to make daily grind missions and early progression more accessible, especially for solo or new players.


PvP System Improvements in MoCo

To address spawn camping, Team PvP now includes a 6-second immunity shield at match start (up from 3 seconds). This provides players with more breathing room and reduces frustrating early-game eliminations.


XP and Loot Adjustments in MoCo

  • Players now earn Chaos Shards and Chaos Cores from PvP reward chests more frequently.

  • XP rewards in PvP increased by 40% on wins and 60% on losses.

  • A cap has been added to bonus rewards in the event pass to prevent XP farming exploits.


UI and HUD Refinements in MoCo

The interface received several upgrades for readability and usability:

  • Gear is now sorted by level in Chaos Kits.

  • A new “Out of Battle XP” HUD alert appears when your daily XP cap is reached.

  • Fadeout added to the Battle End Screen, and green arrows on profile banners were removed for clarity.

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Friend System and Matchmaking Fixes in MoCo

  • Crash issues when cancelling matchmaking or using the “Follow Friend” option have been resolved.

  • Weapon visuals and emote cooldowns in the lobby have been corrected.

  • Large weapons no longer overlap names in the Friend Lobby.

  • Cosmetics no longer break the pass screen layout.


Final Thoughts

This mo.co update is one of the more impactful patches in recent memory. With a significant Jaded Blades rework, a host of bug fixes, and thoughtful balance changes across both PvE and PvP, it’s clear the development team is focused on refining the game from top to bottom.

Whether you’re slicing through Rifts or climbing the PvP ladder, the April 14 patch brings sharper tools and smoother gameplay.

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