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Civilization VII Update 1.20 Coming Soon
Big things are on the horizon for Civilization VII, and the upcoming Update 1.2.0 (launching April 22, 2025) is shaping up to be one of the most impactful patches since the game’s release. Firaxis has just shared a detailed Update Check-In outlining what’s coming this month—and Civ fans have every reason to be excited.
Whether you’re a die-hard strategist or a curious newcomer, this new update introduces significant changes to resources, population mechanics, UI functionality, and most notably, Teams Multiplayer—a feature long requested by the community.
Let’s break down what you can expect from Update 1.2.0 and how it could completely reshape your campaigns.
Release Date & What to Expect
Scheduled Release: April 22, 2025 (subject to change)
Firaxis has confirmed that Update 1.20 will focus on:
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Expanded Resource systems
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Population growth changes
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“One More Turn” endless gameplay
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Multiplayer Teams support
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UI upgrades and bug fixes
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A slew of quality-of-life enhancements
New Resource System: Randomization & Regional Identity
One of the headline changes is a complete overhaul of how resources work in Civilization VII. Update 1.2.0 introduces:
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10 new resource types, each with new Narrative Events to deepen immersion.
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A randomized generation system to shake up how resources appear across the map.
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A new concept called “Hemisphere Identity”, which restricts certain resources to specific continents or hemispheres—encouraging exploration and global strategy.
Treasure Resources Get an Upgrade
Previously limited to niche use cases, Treasure Resources now provide passive bonuses similar to Empire Resources. Even traditional resources like Horses and Furs are being reclassified as Treasures, further enhancing their in-game value.
These changes aim to make every campaign feel distinct, pushing players to adapt and plan differently based on their environment. Exploration, trade, and diplomacy just got a whole lot more interesting.
Population Growth Rework: Food Finally Matters
Many players found late-game Food investment underwhelming—especially when cities hit a growth wall around Population 8 or 9. That’s changing.
What’s New:
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The cubic growth formula has been replaced with a quadratic one, making population growth smoother and more achievable in later ages.
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Food-centric civilizations and leaders like Pachacuti will now see stronger returns on Food-based strategies.
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AI empires will manage growth more efficiently, potentially increasing overall difficulty and balance.
If you’ve previously dismissed Food in favor of Production or Science, now’s the time to rethink your strategy.
“One More Turn” Mode: Endless Play Arrives
You asked for it—Firaxis delivered. With Update 1.2.0, you can continue playing after the Modern Age with the brand-new “One More Turn…” mode.
Key Details:
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Victory conditions are locked, but you can keep building, expanding, and completing objectives.
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Age Progress caps at 100%, so no new eras, but legacy achievements are still attainable.
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It’s a sandbox for empire lovers who don’t want the game to end after a victory screen.
Firaxis also plans to expand this feature to single-Age games in future updates.
Teams Multiplayer Makes Its Return
For the first time in Civ VII, you’ll be able to form multiplayer teams, sharing:
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Map visibility
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Diplomatic standings
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Victory conditions
Each civilization will still have its own technologies, civics, and Legacy Path progression, preserving unique identities while offering co-op victory paths.
This is just version one of Teams Multiplayer, and Firaxis is seeking player feedback to shape its evolution.
Additional Features in Civilization VII Update 1.2.0
Aside from the major mechanics, several new enhancements are arriving with this update:
Research Queuing
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Select any future Tech or Civic, and the game will auto-queue prerequisites—no more micromanagement.
Repair All Option
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A small but mighty addition: Quickly repair all damaged structures in a city with a single click.
Reduced Natural Disasters
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Less frustration on light and moderate disaster settings—though the drama still remains for hardcore players.
Improved Map Generation
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Coastal erosion has been adjusted on several map types (Continents Plus, Shuffle, Terra Incognita), creating more natural, diverse coastlines.
Bug Fixes and UI Improvements – Civilization VII
You can expect:
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Enhanced UI clarity
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Streamlined resource management screens
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Better AI performance
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Stability updates and crash fixes
Full patch notes will be released closer to April 22, but the development team confirms they are listening closely to feedback from Reddit, Discord, CivFanatics, and more.
What’s Coming After Update 1.2.0
Don’t expect another major patch in May—Firaxis will be heads-down on development, focusing on more substantial features for a June update.
Here’s a sneak peek at what’s still in progress:
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Auto-Explore
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New Map Types & Sizes
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Advanced Game Setup Options
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Steam Workshop Support
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Balance changes for leaders and civs
Many of these changes are driven directly by community requests. Firaxis wants to get them right, even if that means delaying slightly.
The Right to Rule Collection: Postponed for Summer
If you’re waiting for the next round of paid content, there’s a slight delay. The Right to Rule Collection, which includes 6 DLCs, will now roll out later this summer. All six will be available by September 2025.
Until then, the studio is focused on refining the core game and ensuring that Civ VII delivers the best possible experience for all players.
Where to Share Feedback or Report Bugs
Firaxis welcomes feedback on all aspects of the game. Here’s how to get involved:
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Steam Discussion Forums
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Official Discord Server
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2K Support Portal (for bugs/issues)
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Social media: Twitter/X, Reddit, and CivFanatics
Your input is helping shape every update—so don’t hesitate to share your experience.
FAQs About Civilization VII Update 1.2.0
When does Update 1.2.0 release?
April 22, 2025 (subject to change).
Will “One More Turn” work in all game types?
Currently only for full campaigns ending in the Modern Age. Single-Age games will support it in future updates.
Is Teams Multiplayer available for all game modes?
Yes, but victory conditions, diplomacy, and research are still independent per civ.
Are resource changes final?
This is the first phase. More updates to resource screens and balancing are coming in future patches.
Can I still earn achievements in endless mode?
Yes, you can unlock any Legacy Path achievements you missed before victory was triggered.
Where can I submit bugs?
Through the 2K Support Portal or on the Steam forums under the bug report section.
Conclusion: Civilization VII Grows Up
Update 1.2.0 marks a turning point for Civilization VII—balancing community feedback, fresh features, and meaningful mechanical shifts into a single, thoughtful update. With a smarter AI, new strategies through resource and growth systems, and a refined multiplayer experience, this patch promises to make Civ VII more replayable, polished, and personal than ever.
Whether you’re a veteran tactician or just starting your first game, April 22 is a date to mark on the calendar.