Home Games The Ultimate Guide to the Best Items in the R.E.P.O. Shop

The Ultimate Guide to the Best Items in the R.E.P.O. Shop

da Sparx

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When you’re deep into a Lethal Company run, the R.E.P.O. Shop becomes your lifeline—and your biggest temptation. But with dozens of drones, gadgets, and weapons to choose from, it’s easy to waste credits on underwhelming gear. So, what’s worth buying? And what should you leave behind on the shelf?

We’ve put together the definitive buyer’s guide to help you prioritize the best items in the R.E.P.O. Shop and avoid costly regrets. Let’s break it all down item by item.


Must-Have Weapons: High Value, Low Risk

Tranq Gun

  • ⭐ Top Tier

  • With three shots per charge and the ability to stun any enemy, this is arguably the best all-purpose weapon in the shop.

  • It doesn’t deal direct damage, but it turns dangerous enemies into easy loot by simply tossing them into pits.

Shotgun

  • High damage (375), capable of one-shotting nearly every enemy.

  • Only worth buying if you’re flush with cash—requires close range and recharges every 3 shots.

  • Great as a panic weapon, but not the most economical choice early on.

Standard Gun

  • Does 125 damage with 6 shots per charge.

  • Low accuracy, mediocre damage—not worth your inventory space compared to other options.


Avoid These Melee Weapons (Unless You’re Desperate)

Sword & Baseball Bat

  • Both require you to get dangerously close and do little or no meaningful damage.

  • Bat stuns but doesn’t kill, and drains charge quickly.

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Inflatable Hammer

  • Does minimal damage… unless you hit the 5% explosion chance for 250 damage.

  • Basically a gimmick weapon—avoid unless you’re gambling for fun.

Frying Pan

  • Slightly better than a stick—not worth the credits.

Sledgehammer

  • The one melee exception: 175 damage per hit.

  • Difficult to control but great if you like melee combat. Just don’t hit yourself!


Top Drones: Utility That Pays for Itself

Recharge Drone

  • One of the best deals in the shop.

  • For only 4,000 credits, it acts like a recharge crystal that can be applied to any object.

  • Stock up on these in mid-to-late game when crystal prices skyrocket.

Indestructible Drone

  • Makes valuables immune to damage—perfect for high-risk maps or final extractions.

  • Pair it with the Feather Drone for maximum carry efficiency.

Feather Drone

  • Makes objects much lighter and easier to haul.

  • Doesn’t work on enemies, but still essential for loot-heavy extractions.

Roll Drone

  • Ideal for solo players or final extractions.

  • Lets you roll invisibly past enemies in ball form—great for sneaky escapes.

  • A situational buy, but great if you have the cash.

Zero Gravity Drone & Orb

  • Feels cool, but they’re hard to control and unpredictable.

  • Avoid unless you enjoy chaos or are experimenting.


Grenades & Mines: What to Toss and What to Keep

Grenade / Explosive Mine

  • Cheap, high damage (160–200) and great in a pinch.

  • Good for clearing rooms or surprise ambushes.

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Shockwave Mine / Grenade

  • Pushes enemies but doesn’t stun or deal damage.

  • The grenade version is slightly better due to manual control, but still not optimal.

Stun Mine / Grenade

  • Stun grenade is far superior—you can aim it, unlike the mine which requires pathing.

  • Use when crowd control is needed, not for direct kills.

Rubber Duck

  • Random behavior with potential to explode… maybe?

  • Unreliable and not worth the money.

Duct Tape Grenade (Secret Shop)

  • Fires a spread of random grenades. Funny in theory, but often backfires (literally).

  • Best saved for trolling teammatesnot practical.


Drones to Skip Without Regret

Trackers (Extraction & Valuable)

  • They make beeping sounds as you get closer to a target.

  • But… you already have a map and eyes. Skip them.


C.A.R.T. & Pocket Cart: Situational but Handy

Standard Cart

  • If you’re in a large lobby (5-6 players), an extra cart can be a game-changer.

  • Otherwise, don’t bother—it’ll just slow things down.

Pocket Cart

  • Surprisingly useful!

  • You can carry it in your inventory when empty—perfect for solo players or rovers.

  • Just make sure you don’t try to store it while loaded.


Upgrades: What’s Worth the Investment

Strength Upgrade

  • Absolute priority. At 13 strength, you can throw any enemy—total control over combat and loot.

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Stamina & Health Upgrades

  • Tied for second best. More stamina = more movement. More health = more survivability.

Range Upgrade

  • Not immediately noticeable, but incredible when paired with Strength.

  • Give it a shot—you’ll feel the difference.

Speed & Jump Upgrades

  • Nice to have if you’ve got extra money. Not essential but fun.

Tumble Launch

  • Rarely useful. Skip unless you have a specific plan in mind.

Map Player Count Upgrade

  • Only helpful in small lobbies. Don’t bother in full 6-player games.


Final Tips: Resource Management

  • Health Packs and Recharge Crystals are “buy as needed” items.

  • If you have extra cash early in a run, consider stockpiling crystals since prices increase over time.

  • Always prioritize upgrades, drones, and the Tranq Gun—everything else is situational.


Final Verdict: Top 5 Must-Buy Items

  1. Tranq Gun – Cheap, safe, and extremely effective.

  2. Recharge Drone – Like getting a crystal for half the price.

  3. Indestructible Drone – Insurance for your most valuable loot.

  4. Strength Upgrade – Game-changer for combat and carrying.

  5. Pocket Cart – The ultimate utility for solo players.

Play smart, save your credits, and don’t fall for gimmicks. With this guide, your R.E.P.O. Shop strategy will be as lethal as the enemies you face.

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